Sep
22
Tetris - is there a more perfect video game? Ah the memories of my original GameBoy: the hours spent slotting the little blocks into each other, finishing the last level and watching the little band play and the rocket shoot into space.
Filed under:
games
Sep
09
I love my iPhone, it's awesome. I use it more than any phone I've ever had. In fact I almost use it more than I use my computer nowadays. And one of the main places that I do this is in bed.
Filed under:
games, usability
Aug
27
Game design is something of a dark art. It's a new field, and crosses a lot of lines between established disciplines. While there are many suggested processes to use when thinking about game design, it is still very much an art, not a science. Here's the process we use to generate fun ideas, and see if they work.
Filed under:
flash, games, physics
Jul
10
If you were playing AFL, would kicking a ball between sticks be as much fun if the crowd didn't cheer afterwards? Or if the crowd didn't exist in the first place?
Filed under:
flash, games
Apr
29
We've been developing a freekick game in flash that utilises the best of Papervision and JiglibFlash.
Filed under:
flash, games, physics